Playbooks

Raid Event Spider Base Control

A late-game route for contesting timed raid pressure, Oil Rigs, and Spider Base production.

Late gameIntermediate
Raid Event Spider Base Control Mini War playbook art

Goal

Convert the May 23 raid, Oil Rig, and Spider Base update into controlled map pressure instead of a risky all-in.

Players with stable economy who can replace losses while contesting event pressure, Oil Rigs, and wider territory.

Risk Check

Raid-event greed can lose the main base if replacement production or alliance cover is missing.

Build Order Steps

Follow the sequence, then adjust if the live match creates a different bottleneck.

Step 1

Late game

Do not chase the raid event until money, workers, and base defense are already stable.

Step 2

Late game

Use alliances or grouped defense before stretching toward Oil Rigs or other water locations.

Step 3

Late game

Add Spider Base only when the Mech Station path and first spider robot waves can be supported by regular production.

Step 4

Late game

Keep tanks or soldiers active so spider pressure does not leave captures undefended.

Step 5

Late game

Treat the 8-base default and 10-base maximum as a planning cap, then reinvest before forcing another front.

Key Pieces

Open the linked entries when you need the exact timing, risk, or support requirement.

Related Guides

Use these pages to verify the economy, unit, or research layer behind the playbook.