Best Use
Use helicopters to pressure awkward angles and reinforce a ground push from a different axis.
The key timing is Late game, when this unit can create map control without starving the rest of the city.
Flexible air unit for map reach and layered late-game attacks.
Use helicopters to pressure awkward angles and reinforce a ground push from a different axis.
The key timing is Late game, when this unit can create map control without starving the rest of the city.
Do not overbuy helicopters before storage, worker, and income caps are solved.
If the plan feels expensive, check the resource guide before queueing more production.
Diagnose economyCompare units that compete for similar timing or production pressure.